Example 01
Character dance transfer
A full-body character image follows a reference dance while keeping the costume and colors recognizable.
- Input:
- Character image and motion video
- Settings:
- 720p, 10 seconds
Kling Motion Control
Give a character image a planned movement by pairing it with a clear reference video and explicit orientation settings.
Want to generate a clip from a prompt instead? Read about Kling 4.0 and try the current Kling generator.
Review the input type and core settings before starting your own version.
Explore the examples, compare the visual choices, and open a card for a prompt or input guide. Published source records and editorial reference prompts are distinguished below. File dimensions and duration describe the downloaded asset.
Start with a scene brief. For editing or animation, add the matching reference inputs requested by the generator.
Play the clip and inspect the beginning, middle and end. Compare the subject, motion, camera path and sound; a thumbnail cannot establish temporal consistency.
These are selected external examples, not a promise that a prompt will reproduce the same result. Model versions, references and settings can change the outcome.
Source review: 2026-09-08. Preview dimensions are measured from the original files.
Model example
Kling Motion Control model-page example.
1080 × 1920 · 6.6 s
Open original videoEditorial reference prompt
A man in a suit speaking, in a vertical video.
Written from the visible scene as a starting point; this is not an original generation log.
Model example
Kling Motion Control model-page example.
1920 × 1080 · 11.9 s
Editorial reference prompt
Three people raising their arms together.
Written from the visible scene as a starting point; this is not an original generation log.
Input reference
For framing or visual direction; not a verified output from this tool.
1536 × 2048
Editorial reference prompt
A young man in an argyle vest standing outdoors, facing the camera.
Written from the visible scene as a starting point; this is not an original generation log.
Model example
Kling Motion Control model-page example.
398 × 360 · 15 s
Editorial reference prompt
Two close-up portraits of people speaking, shown side by side.
Written from the visible scene as a starting point; this is not an original generation log.
Input reference
For framing or visual direction; not a verified output from this tool.
1280 × 720
Editorial reference prompt
A man in a white vest standing indoors.
Written from the visible scene as a starting point; this is not an original generation log.
Model example
Kling Motion Control model-page example.
398 × 360 · 14.6 s
Editorial reference prompt
Two dance performances shown side by side so the movements can be compared.
Written from the visible scene as a starting point; this is not an original generation log.
Model example
Kling Motion Control model-page example.
1920 × 1080 · 13.8 s
Editorial reference prompt
Three characters performing different versions of the same movement.
Written from the visible scene as a starting point; this is not an original generation log.
Model example
Kling Motion Control model-page example.
720 × 1280 · 6.4 s
Editorial reference prompt
A dark-haired man facing the camera in a vertical video.
Written from the visible scene as a starting point; this is not an original generation log.
Model example
Kling Motion Control model-page example.
648 × 360 · 19.7 s
Editorial reference prompt
Two men talking in a city scene.
Written from the visible scene as a starting point; this is not an original generation log.
Model example
Kling Motion Control model-page example.
720 × 1280 · 6.4 s
Editorial reference prompt
A blonde woman facing the camera in a vertical video.
Written from the visible scene as a starting point; this is not an original generation log.
Model example
Kling Motion Control model-page example.
1920 × 1080 · 15.1 s
Editorial reference prompt
Three standing characters moving side by side.
Written from the visible scene as a starting point; this is not an original generation log.
Model example
Kling Motion Control model-page example.
720 × 1280 · 6.4 s
Editorial reference prompt
A young man in a white shirt in a vertical video.
Written from the visible scene as a starting point; this is not an original generation log.
Model example
Kling Motion Control model-page example.
608 × 360 · 12.3 s
Editorial reference prompt
Four views of a woman in green, shown together.
Written from the visible scene as a starting point; this is not an original generation log.
Input reference
For framing or visual direction; not a verified output from this tool.
1440 × 2560
Editorial reference prompt
A child character against a dark backdrop, in a tall vertical frame.
Written from the visible scene as a starting point; this is not an original generation log.
Model example
Kling Motion Control model-page example.
1920 × 1080 · 10.2 s
Editorial reference prompt
Three men demonstrating similar poses one after another.
Written from the visible scene as a starting point; this is not an original generation log.
Input reference
For framing or visual direction; not a verified output from this tool.
1280 × 720
Editorial reference prompt
A standing portrait against a warm backdrop.
Written from the visible scene as a starting point; this is not an original generation log.
Example 01
A full-body character image follows a reference dance while keeping the costume and colors recognizable.
Example 02
A stable upper-body reference transfers a simple performance gesture to a new character.
Example 03
A clean mascot image is paired with a single-subject movement reference for a short social loop.
Example 04
A character and surrounding scene remain legible while the reference supplies the main body movement.
01
Use a clear image showing the head, shoulders, torso, and limbs with minimal obstruction.
02
Choose a 3-30 second MP4 or MOV with one visible subject. Follow image supports up to 10 seconds; Follow video supports up to 30 seconds.
03
Select orientation and resolution, submit after checking the estimate, then review identity, joints, and background edges.
Animate a mascot, avatar, or recurring character across multiple movement references.
Test a choreography, gesture, or pose direction before building a longer sequence.
Create short character clips for social posts, launch concepts, and community content.
Prepare your input
Keep the character large enough to inspect and avoid cropped limbs, extreme angles, or heavy overlays.
The movement reference should have a stable camera and enough contrast to separate the body from the background.
Know the limits
Props, crossed limbs, and other people can make the transferred motion less accurate.
Some orientations support shorter references or different framing rules; follow the active form guidance.
| Option | Best for | Key difference |
|---|---|---|
| Kling Motion Control | Reference-driven character movement | Pairs one character image with one motion video and orientation controls. |
| AI Body Shake | A preset motion effect from one photo | Needs a single character image and applies a fixed effect without a reference motion video. |
| Kling O3 | Prompt-led cinematic video | Better when the shot is described in text rather than driven by a motion reference. |